

Other people like Martial Tradition, because it gives your commander Ruthless killer, which can be used with the Phase Manipulator ability to abduct enemy units to place them right next to your commander, allowing your commander to get an easy kill and then a free action point. Other people like using Martial Tradition to quickly research weapon mods. Quantum Energy Tapping gives +20% energy production. Echo Protocols gives +1 resource production to each job that a worker is assigned to. Personally, I really like using Covert Operative (to get more doctrine slots faster), because Voidtech has two excellent economic doctrines. Now before we jump into all of the synergies between the different races and the Voidtech secret tech, I did want to talk about the popular backgrounds for this secret tech as well as the differences between the 6 types of Echo walkers. (really good)ĭimensional Feedback - cost 6 skill points - requires level 8 - reflects 50% of damage done to it back at its attacker. Shield Modulator - cost 5 skill points - requires level 6 - gives +1 shields to all units under the command of this hero. Phase Shift - cost 2 skill points - requires level 4 - teleports you to another hex, up to 7 hexes away. Void Bullets - cost 2 skill points - this units ranged attacks ignore half of penalties from cover and from units in the way. I expect that the 2 expansions planned in 2020 will introduce new combinations with the Voidtech class, but I did want to cover the synergies that exist between the Voidtech class and the races that are currently in the game. I LOOKED AT NUMEROUS THREADS TO RESEARCH THE CONTENT FOR THIS POST AND THIS VIDEO. In this week’s video, I breakdown each of the 4 Voidtech Hero Skills, and analyse how well each of the races synergize with the secret tech.īIG SHOUT OUT TO THOSE WHO ARE ACTIVE ON THE FORUMS AND REDDIT. I just posted my Beginner's Guide to Voidtech Hero Skills in Age of Wonders: Planetfall on youtube:
